VRmersive

With over 2 billion smartphones in the world, mobile VR has the most potential to bring VR to the masses. Unfortunately, its current input options are limited; which limits building the rich & immersive VR experiences that can be found on high-end VR platforms. Real walking input -as enabled using positional tracking- is considered most immersive for VR navigation and least likely to cause cybersickness, but this is not available on mobile VR platforms. Walking-in-place (WIP) closely approximates real walking and offers the same benefits. Our startup sells a WIP plugin for the Unity Engine called VR-step (https://www.assetstore.unity3d.com/en/#!/content/60450) that lets you navigate VR using your feet and lets you build rich interactive VR experiences on mobile VR.

Domain

vrmersive.com

Employees

1-10

Last Funding

$0.1M

Founded

2016

No technologies detected yet for this company.

Frequently Asked Questions

What technologies does VRmersive use?+

We have not yet detected technologies for VRmersive.

What industry is VRmersive in?+

VRmersive operates in the Virtual Reality industry.

Where is VRmersive based?+

VRmersive is headquartered in United States.

Need this data at scale?

Get ready-to-use datasets: companies, technologies, and tech adoption signals across 3M+ websites.

Browse Datasets

Data last updated: June 2026